In response to an assignment on digital pedagogy
articles 1: http://www.digitalpedagogylab.com/hybridped/decoding-digital-pedagogy-pt-1-beyond-the-lms/
and 2: http://www.digitalpedagogylab.com/hybridped/decoding-digital-pedagogy-pt-2-unmapping-the-terrain/
I’m
absolutely stoked about the times we’re in and is totally buying into this
digital pedagogy and to further its effective use in schools. So much uproar
and business and connectedness, but eish in that is so much differences that we
need to bridge. And what better way than with this exciting field of discovery
of digital pedagogy, which is the main scapegoat in this tale.
I
totally agree that digital pedagogy does not merely mean digitalizing your
usual classroom work as part 1 argues. There is so much more to is. My meaning
is still that learning should involve all the senses, and technology should
only be there to enhance that experience. “Digital pedagogy is not a path
through the woods. It’s a compass…”
“Digital Pedagogy is a pedagogy of hacking,
which Fyfe defines as “adapt[ing], manipulat[ing], and mak[ing] productive
use out of a given technology or
technological context or platform.” It also depends on collaboration.”
That
underlined part of the sentence can definitely only be done by good facilitation and/or a
controlled digital environment. I thus think we as teachers should be
challenged to teach in such a way, but also us new generation teachers should
be taught in such a way in order to have a framework of how to actually
establish such a classroom environment, which we are not getting. (I know we
should be the pioneers of such teaching).
But my first concern: when I imagine myself in such a
classroom where digital pedagogy is used and the teacher is a mere facilitator …
it comes back to time for me… is there enough time for the learners to investigate
topics on their own, struggling and disputing on their own, getting to the
(hopefully right) answer and then getting feedback before their ‘maybe-wrong’
answer is stuck in their heads forever??
It is really hard for me to imagine a school classroom
environment like this, getting all the information across in time.
In
my lecture halls I do prefer the lecturers having all the necessary knowledge
and just throwing it at me, because ain’t nobody got time for researching every
topic in each subject on my own and getting to the essentials on my own.
My
second concern: collaboration and building community is great, and children may
become each other’s teachers in such an environment, but being teenagers there is a lot of ‘power
struggle’ going on in themselves and between each other, gaining popularity and
such. So I’m just thinking that such a digital-group-interactive environment
can again create space for the quick thinker or the brightest spark to thrive
and teach the others, but the slower learners will yet again have less ‘power’,
…which can again cause problems in this way of teaching.
We
saw this in the hole in the wall (link ): some students easily understood the
computer and the problems given to them and were able to help and explain the
others. But from experience it is only a matter of time when that ‘power
struggle type of jealousy’ creeps in. As harsh as it sound groups and or
classes should probably be divided into ‘quick’ and ‘slow’ learners. Or even in
different classes of learning methods. Or this digital pedagogy might only work
in some school in certain environments, but not in others. SO stop putting so
much emphasis in only this field of pedagogy…I’ll say.
Maybe
I’m being a bit pessimistic here, but my point will be that digital pedagogy
cannot be the only and the only new way and era of teaching and
learning in any and every environment.
But
yes, I know, we do indeed need to know HOW to use this digital stuff fully and
most effectively in this current world.
After
thought: Seeing my sister struggling to use Word effectively and sufficient in
her engineering assignment is a huge pressing example to start to bridge this huge gap between no digital
pedagogy in schools (and school assignments) to full-on digital tasks in universities
and work places.
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